JBL is pitching this as especially useful for swimmers, who can’t take their phone into the water with them, but anyone who’d rather leave their phone behind when exercising will benefit. While the Jump headphones don’t offer much beyond the Sprint apart from the Powerhook – the other upgrade is a more durable neckband – the Dive headphones are a bigger step up, containing 1GB of space for music. The headphones are all waterproof and sweat-proof, and they come with a silicone carry case that does nothing to stop the damnable ear hook disengaging from the headphones in a bag. See relatedīattery life across the range is a decent eight hours, with ten minutes of charge yielding one hour of playback. I fancy that button controls would be easier, but it’s not a huge issue. I found this touchpad to be slightly hit and miss, often pausing music when I wanted to skip a track, and swiping up and down to increase and reduce volume was a bit of a faff. The headphones are controlled by tapping or swiping on the panel that the buds and hooks attach to. It’s also better not to twist the buds right in so you can retain some awareness of the world around you when exercising outdoors. The ear-hook ensures they don’t budge during strenuous exercise and the neckband sits close to your skin so it doesn’t flap around and pull the earbuds loose. However, this lessens the comfort of the headphones, which otherwise boast an excellent fit. You can improve the sound quality, especially the bass, by twisting the inner bud deep into your ear. The bass isn’t especially powerful, and music gets slightly tinny and harsh at higher volumes, but it’s as good as anything I’ve heard on headphones around the £50-£80 mark. ![]() The Sprint, Jump and Dive headphones all offer the same sound quality, which is respectable considering the price.
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